What does your company do?

Answers to this question

  • Black Eye is a camera plugin for Unreal Engine used in game cinematics, film, previs, esports, virtual production and more. We help storytellers craft cinematic shots inside Unreal, using tools that think like real cameras.

    We don’t make physical things, we make virtual cameras that try to behave just like real ones do. They're kind of magical.

    • Why did you choose to build a camera plugin specifically?

      I worked as a cinematic artist at a big video game studio, and there were basically zero camera tools. It was painful, dreary, and fragile manual work because computer cameras didn't know anything at all about real cameras. A bell rang

    • When you started, did you already see this as something that could become a business?

      Not really. The focus was entirely on building tools to make the pain stop. Over time, what we were doing started to catch on. A sort of manifesto emerged, and it became clear that this approach to cameras needed to be shared more broadly.

      Years later, I was working at a very cool video game studio – Blackbird Interactive – and we decided to bring this product to market. It was called Cinemachine, and we eventually sold it to Unity.

  • I work as a freelancer, so I collaborate with different production houses on each project. The production house is chosen by the client to produce commercials and video content. They hire the director, me, along with many others involved in bringing the commercial to life.

  • Flo is the #1 app for female health, supporting women through every stage of their reproductive lives. From first period to menopause, Flo helps users track cycles, understand symptoms, and feel more in control of their bodies. It also offers support with things like planning and tracking pregnancy. At its core, Flo aims to make female health less confusing, more informed, and more empowering.

  • We help startups build products people actually want—from zero to launch. That means product strategy, UX, branding, and shipping clear, beautiful software.

  • Being an independent producer is like being the CEO of multiple companies at once.

    I build full-scale projects for brands — from product launches to conferences and festivals. I help solve business challenges like rebranding or promoting new products. And sometimes I launch my own projects: social campaigns, events, even a cat furniture brand (yes, that happened).